package Engine.AIUGame
{
	public class AIPoint
	{
		
		public var x:Number;
		public var y:Number;
		
		public function AIPoint(_x:Number = 0, _y:Number = 0)
		{
			x = _x;y = _y;
		}
		
		public function make(X:Number=0, Y:Number=0):AIPoint
		{
			x = X;
			y = Y;
			return this;
		}
		
	}
}